AI Insights · Timothy · April 2023
Top 5 Bubble Shooter Games Performance in Norway, Q1 2023
Discover the performance trends of the top 5 bubble shooter games in Norway during Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the top 5 bubble shooter games in Norway showed varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics:
Bubble Witch 3 Saga
Throughout the quarter, weekly revenue for Bubble Witch 3 Saga from King ranged between $2.8K and $4.1K, peaking at $4.1K in mid-January. Weekly downloads fluctuated, starting at 145 and ending at 83. The game also maintained a relatively stable number of weekly active users, beginning at 2.2K and slightly decreasing to 1.9K by the end of March.
Bubble Shooter: Pop & Blast
Bubble Shooter: Pop & Blast from Ilyon Dynamics Ltd. saw weekly revenue peaking at $2.6K at the end of January and mid-March. Weekly downloads experienced a significant drop from 930 at the beginning of the year to 442 by the end of March. Weekly active users started at 10.4K, dipping to 7.6K at the end of February, but rebounded to 9K by the end of the quarter.
Bubble Pop! Puzzle Game Legend
Bubble Pop! Puzzle Game Legend by BitMango, Inc. demonstrated a peak in weekly revenue at $3.4K in late February. Weekly downloads showed minor fluctuations, with a high of 148 in mid-February and ending at 84 in late March. The game’s weekly active users hovered around 800 to 900, showing minor fluctuations throughout the quarter.
Bubble Witch 2 Saga
Bubble Witch 2 Saga from King had stable weekly revenue, peaking at $1.2K at the end of February. Weekly downloads were relatively low, with a high of 50 at the end of December and a low of 1 in mid-March. Weekly active users for this game remained fairly steady, starting at 85 and ending at 50.
Bubble Shooter - Panda Pop!
Bubble Shooter - Panda Pop! by Jam City, Inc. saw its highest weekly revenue at $1.2K in mid-March. Weekly downloads started at 153 and ended at 73. The game’s weekly active users began at 279 and saw a slight increase to 323 in late February before settling at 252 by the end of March.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.